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Super Mario Bros. NES Realistic Cover [WIP]

A project of video games covers adaptations :

In my playful evolution, there were the video games. And many really impressed me !
Super Mario Bros. is one of those ; it is my very first video game, and at six years old... It thrill !

The aim of this project is to adapt, in realistic style and with my vision, these covers of retro gaming titles ; those of my childhood.
So, the first of them is the game Super Mario Bros. (NES)

I tried to bring out emotions that could not be shown on the original seven pixel high head of Mario. So, I decided to illustrate an humorous representation that could contrast with the seriousness and rigidity that a realistic style can bring.
The first idea was to represent a Mario tired of running and jumping from castle to castle in search of Princess Peach (cf. Princess Toadstool). It can also express his long career in video games.
But I also wanted him to wear an impassive face for his ease to brave the level design when the player is working his skill.

Presentation and first explanations

Presentation and first explanations

Full View [WIP]

Full View [WIP]

Explenations, troubles to fix and WIP's next doings

Explenations, troubles to fix and WIP's next doings

Left fist close-up  [WIP]

Left fist close-up [WIP]

Right fist close-up  [WIP]

Right fist close-up [WIP]

Shoes close-up [WIP]

Shoes close-up [WIP]

Left shirt sleeve close-up [WIP]

Left shirt sleeve close-up [WIP]

Head close-up [WIP]

Head close-up [WIP]

Very quick (and bad...) hand color tests [WIP]

Very quick (and bad...) hand color tests [WIP]